AP Success - AP English Language: The Third Place and Video Games
Question 1
Sitting at a campfire
Working out at a gym
What activity does the author compare their nightly PlayStation sessions to? (line 3-4)
Watching a movie
Reading a book
Question 2
Cultural engagement (line 35-37)
Resistance to social norms (line 41-42)
Communication with distant friends (line 24-25)
The author implies that playing video games with friends serves as a form of:
Artistic expression (line 49-50)
Question 3
Criticize the overuse of technology among young people
Advocate for the recognition of virtual spaces as legitimate social venues
Compare various social gatherings across different cultures and times
The author's main purpose in the passage is to:
Argue against the social value of traditional family dinners
Question 4
Both are viewed as essential for maintaining relationships.
Each is portrayed as an individual preference rather than a group activity.
Each serves as a primary social engagement for the author.
Both are described as mandatory family activities.
Both are criticized for being outdated forms of interaction.
Question 5
The phrase "virtual world of my PlayStation" (line 3) serves to:
Illustrate the immersive experience provided by video games.
Compare the gaming environment to a physical location.
Highlight the isolation felt by the author.
Emphasize the technological complexity of modern gaming.
Question 6
The author discusses their background with family dinners to:
Provide a historical context for their gaming preference.
Illustrate the diversity of their social experiences.
Criticize the outdated customs of their family.
Underline the importance of tradition in their life.
Question 7
Criticize the lack of physical social venues in Oxford.
Illustrate the evolution of social gathering places.
When discussing the term "third place," the author is using this concept to:
Advocate for the recognition of non-traditional social spaces.
Demonstrate their knowledge of sociological terms.
Question 8
The choice of game influences the level of social interaction.
The author's social circle is limited to gamers only.
Gaming is a versatile activity accommodating different interests.
The author prefers video games over traditional forms of entertainment.
Video games are central to the author's professional life.
Question 9
Regret
Anticipation
Indifference
Nostalgia
Criticism
Teach with AI superpowers
Why teachers love Class Companion
Import assignments to get started in no time.
Create your own rubric to customize the AI feedback to your liking.
Overrule the AI feedback if a student disputes.